STEM Institute July 2017 – New! Additional Session

A Professional Development Workshop for STEM Teachers

NEW! Dates added due to popular demand: July 19 – 21, 2017

8:00 AM -3:30 PM

Hajjar STEM Center

Description : This workshop will engage Grade 4-12 teachers in learning to infuse making into their STEM curriculum with an emphasis on electronics, coding, and engineering.

We guarantee that you have never been to a workshop like this before. Teachers will learn by doing as they roll up their sleeves and work hands-on in an intensive 3-day Project-Based-Learning / Makerspace environment to learn how to design and assess great student projects in a student Makerspace.

Teachers will explore topics from the student perspective as they build and code their own electronic inventions using Arduino and Raspberry Pi devices. These cutting edge tools empower novice students to create authentic items that can participate in the Internet of Things (IoT). By giving their students “real-world” tools to use, teachers learn to create environments that are relevant and personally meaningful to each of their students.

Later in the week, we will join a student workshop and practice delivering mini-lessons coaching students, and assessing growth in an actual classroom setting.  .  

Participants will explore how the teaching of technology can interact with the physical world, how to develop curricula around problem solving as well as other critical skills, and how to maximize on resources that give students a deep immersion with technology. Participants will gain skills in developing Project Based Learning (PBL) as well as be introduced to new teaching technologies.  A Certificate for professional development hours will be distributed to each individual participant who completes the workshop.

This session is limited to ten (10) participants and will be held in the international award-winning Hajjar STEM Center.

Not only will participants learn STEM and Makerspace fundamentals such as coding and 3D Printing, but they will also practice the principles of good PBL design and assessment. Participants will learn how to capture artifacts and track student growth in 21st Century skill areas such as collaboration, creativity, and critical thinking. Most importantly, participants will develop strategies for fostering student self-sufficiency in their own Makerspace as they work with real students on a real Makerspace PBL activity. 

Teachers will leave well-equipped and with the confidence to design and facilitate Makerspace projects that foster independent, hands-on learning.

After students are dismissed each day, adult participants are welcome to stay and practice skills or work on something they are interested in.

Schedule (sample):
  • 8:20-10:00 Arduino Introduction
  • 10:05-10:55 Tinkercad Introduction
  • 11:00-12:50 PBL Design Workshop
  • 12:55-1:25 Lunch
  • 1:30-2:30 Facilitate Student Projects
  • 2:30-3:30 Debrief on Work with Students
  • 3:30-4:30 Instructors available for questions and follow-up
Workshop Fee:  $975 per participant.  Breakfast and lunch included.
Skills Participants will learn:
  • Block-Based Coding
  • Fundamental Electronics (circuits, LEDs, Motor control, Sensor input)
  • 3D Design and Printing
  • Arduino programming
  • Raspberry Pi programming

“STEM Institute participants will learn to use authentic tools and technologies to empower student innovation and engage their critical thinking. We will do amazing things with very simple, inexpensive resources that provide a deep dive into STEM learning. Participants will also gain skills in developing Project Based Learning (PBL) activities that they can put to work in their classrooms on Day 1.”

– TREVOR SHAW, DIRECTOR OF TECHNOLOGY, DWIGHT-ENGLEWOOD SCHOOL

About the Instructors

Kevin Jarrett is an engaging and passionate maker-educator, tinkerer and lifelong learner experienced with design thinking, simple machines / engineering, rapid prototyping, additive (3D design / printing) and subtractive (2D design / laser engraving) manufacturing, 3D virtual environments (Minecraft), robotics (VEX), microcontollers (Arduino) / microprocessors (Raspberry Pi), as well as a variety of hand / power tools. He has designed and built several makerspaces, from visioning and conceptual design through final construction. He is a frequent facilitator and speaker at local, regional, and national conferences, workshops and institutes. Kevin is a published author, having contributed to several books on educational technology topics, and he  is also a Google Certified Innovator.


President and Founder of Genesis Learning, Trevor Shaw has been helping schools to leverage the power of technology as a learning tool since 1992. Trevor is the Director of Technology at Dwight-Englewood School. He has designed the technology infrastructure and championed the plans for integrating technology into the curriculum. He has also worked as a classroom English and technology teacher. He has consulted for dozens of other institutions and served on the Board of Education of an outstanding New Jersey school district.

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